Welcome to Gordon's Arcade page.  My basement arcade is definitely up-and-coming, I don't consider it to be done by any means, but this is a good start. I have always been interested in arcade games and gaming.  This is my way of chasing this interest.  Until recently, however, I had very little space to dedicate to this hobby (My first pin, Hurricane, took up a quarter of the basement at my old house, once you factor in the space needed to get around the machine for service.).  Now I have a  new house and a nice big room that is slowly converting over to an arcade/game room.

If you're one of the droves looking for my Electrohome Monitor Diode Page, you can find it here: (link)

Hurricane


My baby!  My first.  This machine is deceptively hard to play, but simple to learn the game.  It's in great condition, I'm not sure of it's full history, I bought it from a friend of a friend.  It's all original, no paint touch ups, and it looks great!  It's had it's share of problems, and currently there's this nagging general illumination (GI) problem.  This is a known problem with Williams machines of this era, they didn't use connectors that could withstand the heat of the GI lightbulb current drain, and the connector and PCB would burn.  I've sanded and soldered, and still not gotten it working right.  But since it doesn't affect play, and there's only 8 light bulbs that don't work, I haven't spent a lot of time on this.

 

Star Trek: The Next Generation


This has got to be the greatest pin ever made.  Of course I might be biased because I own one.  The history on this one is more interesting.  It was never in an arcade.  It was in some kind of men's club for years, before my friend Chuck bought it (got any additional info Chuck?)  He kept it in tip top shape for 4 years or so, then sold it to me to buy a horse trailer.  I personally think I got the better end of the deal because I don't have to muck out a trailer.  This machine is MINT!  Not easy to come across a 13 year old game that's hardly been played.  Especially one as nice as ST:TNG.  The only big problem I had with this was a wire came loose on one of the optical ball sensors.  So the machine went into an infinite loop of ball shooting and reseting.  It appeared to be playing itself, basically.  I searched, found the wire, stripped it, wrapped it around the contact and it worked.  To this day I haven't soldered it yet, call me lazy.  As you'll hear many Electrical Engineers say, if it works, don't F**k with it.

Asteroids Deluxe


This was my first "fixer upper".  The machine didn't work (specifically the monitor) and I made it work.  I hadn't been an Asteroid Deluxe fan before, I'd always liked the original Asteroids.  But I've been converted.  The proms that came with this are the European version.  The killer satellite that comes out is much slower and easier to escape. So it's an annoyance, but not so annoying you don't want to play.  The asteroids tumble (rotate) and the ship is not just a triangle.  It also has a really cool blacklight backdrop affect, that MUST be experienced in person.

I have some planned mods for this game.  I want to put in an asteroids board and a switch to switch between the two. 

Here's the story about how I fixed this one: link

Pac-Man with Ms. Pac-man conversion

My latest aquisition....more about this coming soon!

Wanted

I'm currently in the market for a Dr. Who Pinball and a Star Wars or Empire Strikes Back, preferably with the flyback transformer already fixed, or better yet, no Ampliphone monitor. :-)

 

 

Page Design (C) 2005 Gordon McClennen